Commit History

Autor SHA1 Mensaxe Data
  frans 02a98e853c Refactoring, AABB and loader improvements %!s(int64=8) %!d(string=hai) anos
  frans aa1e055c94 Better AABB handling and improved post-processing. %!s(int64=8) %!d(string=hai) anos
  frans eee4760b28 Models.txt is now models.json %!s(int64=8) %!d(string=hai) anos
  frans ff40e47131 Merged normal-mapped and regular entities. %!s(int64=8) %!d(string=hai) anos
  frans 27d49393f8 Model specification file. NM entity rendering. Files. %!s(int64=8) %!d(string=hai) anos
  Tankernn 1963d5196b Uniforms for everything and lower settings %!s(int64=8) %!d(string=hai) anos
  Tankernn 780ed93201 AABB, particle fix, terrain optimisation %!s(int64=8) %!d(string=hai) anos
  Tankernn 49da4c7ab5 Small improvements %!s(int64=8) %!d(string=hai) anos
  Frans Bergman 39e452622a Automated terrain generation and improved RawModel class. %!s(int64=8) %!d(string=hai) anos
  Tankernn f10ca4fa11 Fixed environment-map rendering. %!s(int64=8) %!d(string=hai) anos
  Tankernn d1a7645c5c Replaced textureIDs with Texture objects. %!s(int64=8) %!d(string=hai) anos
  Tankernn 1d308785c6 Refactored texture package into loader package. %!s(int64=8) %!d(string=hai) anos
  Tankernn 1d994317a4 More refactoring %!s(int64=8) %!d(string=hai) anos
  Tankernn 44a2763a0a Refactoring %!s(int64=8) %!d(string=hai) anos
  Tankernn b58e1b31a2 Shader overhaul and cubemap rendering started %!s(int64=8) %!d(string=hai) anos
  Tankernn 5a8c61acfb Made filenames for DUDV- and normalmaps for water customisable. %!s(int64=8) %!d(string=hai) anos
  Tankernn 5b306416fa Version change to 1.1 %!s(int64=8) %!d(string=hai) anos
  Tankernn 5d69270cf6 Moved resources to separate project %!s(int64=8) %!d(string=hai) anos
  Tankernn 55abd0366d Entity reflection and refraction %!s(int64=8) %!d(string=hai) anos
  Tankernn 862104dd2e Build number in artifact name %!s(int64=8) %!d(string=hai) anos
  Tankernn c1374a8ed1 Finished water rendering and added texture brightness support %!s(int64=8) %!d(string=hai) anos
  Tankernn b9970ba70f New sorting, texture glow and bloom effect %!s(int64=8) %!d(string=hai) anos
  Tankernn 122b068eb1 Car test and natives exporting %!s(int64=8) %!d(string=hai) anos
  Tankernn 030b48db66 Multisampled Fbos and GUI mouse picking %!s(int64=8) %!d(string=hai) anos
  Tankernn 558b3f213a Fullscreen, refractoring and bugfix %!s(int64=8) %!d(string=hai) anos
  Tankernn 50e70b7fec Gaussian blur and native exporting %!s(int64=8) %!d(string=hai) anos
  Tankernn e81debe452 Post processing %!s(int64=9) %!d(string=hai) anos
  Tankernn 215b76285e Documentation and formatting %!s(int64=9) %!d(string=hai) anos
  Tankernn f64d489888 Moved water rendering to WaterMaster. Sorted light list. Removed slick-util dependency. Formatting. %!s(int64=9) %!d(string=hai) anos
  Tankernn dda3aaed21 Initial commit %!s(int64=9) %!d(string=hai) anos