package eu.tankernn.gameEngine.renderEngine.skybox; import eu.tankernn.gameEngine.renderEngine.Vao; import eu.tankernn.gameEngine.textures.Texture; public class Skybox { private Vao cube; private Texture dayTexture, nightTexture; public Skybox(Texture dayTexture, Texture nightTexture, float size){ cube = CubeGenerator.generateCube(size); this.dayTexture = dayTexture; this.nightTexture = nightTexture; } public Vao getCubeVao(){ return cube; } public Texture getDayTexture(){ return dayTexture; } public Texture getNightTexture(){ return nightTexture; } public void delete(){ cube.delete(); dayTexture.delete(); } }