visualizer.c 12 KB

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  1. /*
  2. Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. // Currently we are assuming that both the backlight and LCD are enabled
  15. // But it's entirely possible to write a custom visualizer that use only
  16. // one of them
  17. #ifndef LCD_BACKLIGHT_ENABLE
  18. #error This visualizer needs that LCD backlight is enabled
  19. #endif
  20. #ifndef LCD_ENABLE
  21. #error This visualizer needs that LCD is enabled
  22. #endif
  23. #include "visualizer.h"
  24. #include "visualizer_keyframes.h"
  25. #include "lcd_keyframes.h"
  26. #include "lcd_backlight_keyframes.h"
  27. #include "system/serial_link.h"
  28. #include "resources/resources.h"
  29. static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
  30. static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
  31. static const uint32_t led_emulation_colors[4] = {
  32. LCD_COLOR(0, 0, 0),
  33. LCD_COLOR(255, 255, 255),
  34. LCD_COLOR(84, 255, 255),
  35. LCD_COLOR(168, 255, 255),
  36. };
  37. static uint32_t next_led_target_color = 0;
  38. typedef enum {
  39. LCD_STATE_INITIAL,
  40. LCD_STATE_LAYER_BITMAP,
  41. LCD_STATE_BITMAP_AND_LEDS,
  42. } lcd_state_t;
  43. static lcd_state_t lcd_state = LCD_STATE_INITIAL;
  44. typedef struct {
  45. uint8_t led_on;
  46. uint8_t led1;
  47. uint8_t led2;
  48. uint8_t led3;
  49. } visualizer_user_data_t;
  50. // Don't access from visualization function, use the visualizer state instead
  51. static visualizer_user_data_t user_data_keyboard = {
  52. .led_on = 0,
  53. .led1 = LED_BRIGHTNESS_HI,
  54. .led2 = LED_BRIGHTNESS_HI,
  55. .led3 = LED_BRIGHTNESS_HI,
  56. };
  57. _Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
  58. "Please increase the VISUALIZER_USER_DATA_SIZE");
  59. // Feel free to modify the animations below, or even add new ones if needed
  60. // Don't worry, if the startup animation is long, you can use the keyboard like normal
  61. // during that time
  62. static keyframe_animation_t startup_animation = {
  63. .num_frames = 4,
  64. .loop = false,
  65. .frame_lengths = {0, 0, 0, gfxMillisecondsToTicks(10000), 0},
  66. .frame_functions = {
  67. lcd_keyframe_enable,
  68. backlight_keyframe_enable,
  69. lcd_keyframe_draw_logo,
  70. backlight_keyframe_animate_color,
  71. },
  72. };
  73. // The color animation animates the LCD color when you change layers
  74. static keyframe_animation_t one_led_color = {
  75. .num_frames = 1,
  76. .loop = false,
  77. .frame_lengths = {gfxMillisecondsToTicks(0)},
  78. .frame_functions = {backlight_keyframe_set_color},
  79. };
  80. bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
  81. uint32_t temp = next_led_target_color;
  82. next_led_target_color = state->target_lcd_color;
  83. state->target_lcd_color = temp;
  84. return false;
  85. }
  86. // The color animation animates the LCD color when you change layers
  87. static keyframe_animation_t two_led_colors = {
  88. .num_frames = 2,
  89. .loop = true,
  90. .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
  91. .frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
  92. };
  93. // The LCD animation alternates between the layer name display and a
  94. // bitmap that displays all active layers
  95. static keyframe_animation_t lcd_bitmap_animation = {
  96. .num_frames = 1,
  97. .loop = false,
  98. .frame_lengths = {gfxMillisecondsToTicks(0)},
  99. .frame_functions = {lcd_keyframe_display_layer_bitmap},
  100. };
  101. static keyframe_animation_t lcd_bitmap_leds_animation = {
  102. .num_frames = 2,
  103. .loop = true,
  104. .frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
  105. .frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
  106. };
  107. static keyframe_animation_t suspend_animation = {
  108. .num_frames = 4,
  109. .loop = false,
  110. .frame_lengths = {0, gfxMillisecondsToTicks(1000), 0, 0},
  111. .frame_functions = {
  112. lcd_keyframe_display_layer_text,
  113. backlight_keyframe_animate_color,
  114. lcd_keyframe_disable,
  115. backlight_keyframe_disable,
  116. },
  117. };
  118. void initialize_user_visualizer(visualizer_state_t* state) {
  119. // The brightness will be dynamically adjustable in the future
  120. // But for now, change it here.
  121. lcd_backlight_brightness(130);
  122. state->current_lcd_color = initial_color;
  123. state->target_lcd_color = logo_background_color;
  124. lcd_state = LCD_STATE_INITIAL;
  125. start_keyframe_animation(&startup_animation);
  126. }
  127. static const uint32_t red;
  128. static const uint32_t green;
  129. static const uint32_t blue;
  130. inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
  131. return user_data->led_on & (1u << num);
  132. }
  133. static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
  134. for (int i=0; i < 3; i++) {
  135. if (is_led_on(user_data, i)) {
  136. return i + 1;
  137. }
  138. }
  139. return 0;
  140. }
  141. static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
  142. uint8_t master_index = get_led_index_master(user_data);
  143. if (master_index!=0) {
  144. for (int i=master_index; i < 3; i++) {
  145. if (is_led_on(user_data, i)) {
  146. return i + 1;
  147. }
  148. }
  149. }
  150. return 0;
  151. }
  152. static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
  153. if (is_led_on(user_data, 0) &&
  154. is_led_on(user_data, 1) &&
  155. is_led_on(user_data, 2)) {
  156. return 3;
  157. }
  158. return 0;
  159. }
  160. static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
  161. switch (index) {
  162. case 1:
  163. return user_data->led1;
  164. case 2:
  165. return user_data->led2;
  166. case 3:
  167. return user_data->led3;
  168. }
  169. return 0;
  170. }
  171. static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  172. visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
  173. visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
  174. uint8_t new_index;
  175. uint8_t old_index;
  176. if (is_serial_link_master()) {
  177. new_index = get_led_index_master(user_data_new);
  178. old_index = get_led_index_master(user_data_old);
  179. }
  180. else {
  181. new_index = get_led_index_slave(user_data_new);
  182. old_index = get_led_index_slave(user_data_old);
  183. }
  184. uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
  185. uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
  186. uint8_t old_brightness = get_brightness(user_data_old, old_index);
  187. uint8_t new_brightness = get_brightness(user_data_new, new_index);
  188. uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
  189. uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
  190. if (lcd_state == LCD_STATE_INITIAL ||
  191. new_index != old_index ||
  192. new_secondary_index != old_secondary_index ||
  193. new_brightness != old_brightness ||
  194. new_secondary_brightness != old_secondary_brightness) {
  195. if (new_secondary_index != 0) {
  196. state->target_lcd_color = change_lcd_color_intensity(
  197. led_emulation_colors[new_index], new_brightness);
  198. next_led_target_color = change_lcd_color_intensity(
  199. led_emulation_colors[new_secondary_index], new_secondary_brightness);
  200. stop_keyframe_animation(&one_led_color);
  201. start_keyframe_animation(&two_led_colors);
  202. } else {
  203. state->target_lcd_color = change_lcd_color_intensity(
  204. led_emulation_colors[new_index], new_brightness);
  205. stop_keyframe_animation(&two_led_colors);
  206. start_keyframe_animation(&one_led_color);
  207. }
  208. }
  209. }
  210. static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  211. if (state->status.leds) {
  212. if (lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
  213. state->status.leds != prev_status->leds ||
  214. state->status.layer != prev_status->layer ||
  215. state->status.default_layer != prev_status->default_layer) {
  216. // NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
  217. stop_keyframe_animation(&lcd_bitmap_animation);
  218. lcd_state = LCD_STATE_BITMAP_AND_LEDS;
  219. // For information:
  220. // The logic in this function makes sure that this doesn't happen, but if you call start on an
  221. // animation that is already playing it will be restarted.
  222. start_keyframe_animation(&lcd_bitmap_leds_animation);
  223. }
  224. } else {
  225. if (lcd_state != LCD_STATE_LAYER_BITMAP ||
  226. state->status.layer != prev_status->layer ||
  227. state->status.default_layer != prev_status->default_layer) {
  228. stop_keyframe_animation(&lcd_bitmap_leds_animation);
  229. lcd_state = LCD_STATE_LAYER_BITMAP;
  230. start_keyframe_animation(&lcd_bitmap_animation);
  231. }
  232. }
  233. }
  234. void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
  235. // Check the status here to start and stop animations
  236. // You might have to save some state, like the current animation here so that you can start the right
  237. // This function is called every time the status changes
  238. // NOTE that this is called from the visualizer thread, so don't access anything else outside the status
  239. // This is also important because the slave won't have access to the active layer for example outside the
  240. // status.
  241. update_emulated_leds(state, prev_status);
  242. update_lcd_text(state, prev_status);
  243. }
  244. void user_visualizer_suspend(visualizer_state_t* state) {
  245. state->layer_text = "Suspending...";
  246. uint8_t hue = LCD_HUE(state->current_lcd_color);
  247. uint8_t sat = LCD_SAT(state->current_lcd_color);
  248. state->target_lcd_color = LCD_COLOR(hue, sat, 0);
  249. start_keyframe_animation(&suspend_animation);
  250. }
  251. void user_visualizer_resume(visualizer_state_t* state) {
  252. state->current_lcd_color = initial_color;
  253. state->target_lcd_color = logo_background_color;
  254. lcd_state = LCD_STATE_INITIAL;
  255. start_keyframe_animation(&startup_animation);
  256. }
  257. void ergodox_board_led_on(void){
  258. // No board led support
  259. }
  260. void ergodox_right_led_1_on(void){
  261. user_data_keyboard.led_on |= (1u << 0);
  262. visualizer_set_user_data(&user_data_keyboard);
  263. }
  264. void ergodox_right_led_2_on(void){
  265. user_data_keyboard.led_on |= (1u << 1);
  266. visualizer_set_user_data(&user_data_keyboard);
  267. }
  268. void ergodox_right_led_3_on(void){
  269. user_data_keyboard.led_on |= (1u << 2);
  270. visualizer_set_user_data(&user_data_keyboard);
  271. }
  272. void ergodox_board_led_off(void){
  273. // No board led support
  274. }
  275. void ergodox_right_led_1_off(void){
  276. user_data_keyboard.led_on &= ~(1u << 0);
  277. visualizer_set_user_data(&user_data_keyboard);
  278. }
  279. void ergodox_right_led_2_off(void){
  280. user_data_keyboard.led_on &= ~(1u << 1);
  281. visualizer_set_user_data(&user_data_keyboard);
  282. }
  283. void ergodox_right_led_3_off(void){
  284. user_data_keyboard.led_on &= ~(1u << 2);
  285. visualizer_set_user_data(&user_data_keyboard);
  286. }
  287. void ergodox_right_led_1_set(uint8_t n) {
  288. user_data_keyboard.led1 = n;
  289. visualizer_set_user_data(&user_data_keyboard);
  290. }
  291. void ergodox_right_led_2_set(uint8_t n) {
  292. user_data_keyboard.led2 = n;
  293. visualizer_set_user_data(&user_data_keyboard);
  294. }
  295. void ergodox_right_led_3_set(uint8_t n) {
  296. user_data_keyboard.led3 = n;
  297. visualizer_set_user_data(&user_data_keyboard);
  298. }