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@@ -0,0 +1,573 @@
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+syntax = "proto2";
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+
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+option optimize_for = SPEED;
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+
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+message Version {
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+ // 2-byte Major, 1-byte Minor and 1-byte Patch version number.
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+ optional uint32 version = 1;
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+ // Client release name.
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+ optional string release = 2;
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+ // Client OS name.
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+ optional string os = 3;
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+ // Client OS version.
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+ optional string os_version = 4;
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+}
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+
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+// Used by the client to send the authentication credentials to the server.
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+message Authenticate {
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+ // UTF-8 encoded username.
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+ optional string username = 1;
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+ // Server or user password.
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+ optional string password = 2;
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+ // Additional access tokens for server ACL groups.
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+ repeated string tokens = 3;
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+ // A list of CELT bitstream version constants supported by the client.
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+ repeated int32 celt_versions = 4;
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+ optional bool opus = 5 [default = false];
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+}
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+
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+// Sent by the client to notify the server that the client is still alive.
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+// Server must reply to the packet with the same timestamp and its own
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+// good/late/lost/resync numbers. None of the fields is strictly required.
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+message Ping {
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+ // Client timestamp. Server should not attempt to decode.
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+ optional uint64 timestamp = 1;
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+ // The amount of good packets received.
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+ optional uint32 good = 2;
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+ // The amount of late packets received.
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+ optional uint32 late = 3;
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+ // The amount of packets never received.
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+ optional uint32 lost = 4;
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+ // The amount of nonce resyncs.
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+ optional uint32 resync = 5;
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+ // The total amount of UDP packets received.
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+ optional uint32 udp_packets = 6;
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+ // The total amount of TCP packets received.
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+ optional uint32 tcp_packets = 7;
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+ // UDP ping average.
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+ optional float udp_ping_avg = 8;
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+ // UDP ping variance.
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+ optional float udp_ping_var = 9;
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+ // TCP ping average.
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+ optional float tcp_ping_avg = 10;
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+ // TCP ping variance.
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+ optional float tcp_ping_var = 11;
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+}
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+
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+// Sent by the server when it rejects the user connection.
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+message Reject {
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+ enum RejectType {
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+ // The rejection reason is unknown (details should be available
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+ // in Reject.reason).
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+ None = 0;
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+ // The client attempted to connect with an incompatible version.
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+ WrongVersion = 1;
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+ // The user name supplied by the client was invalid.
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+ InvalidUsername = 2;
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+ // The client attempted to authenticate as a user with a password but it
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+ // was wrong.
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+ WrongUserPW = 3;
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+ // The client attempted to connect to a passworded server but the password
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+ // was wrong.
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+ WrongServerPW = 4;
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+ // Supplied username is already in use.
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+ UsernameInUse = 5;
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+ // Server is currently full and cannot accept more users.
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+ ServerFull = 6;
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+ // The user did not provide a certificate but one is required.
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+ NoCertificate = 7;
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+ AuthenticatorFail = 8;
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+ }
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+ // Rejection type.
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+ optional RejectType type = 1;
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+ // Human readable rejection reason.
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+ optional string reason = 2;
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+}
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+
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+// ServerSync message is sent by the server when it has authenticated the user
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+// and finished synchronizing the server state.
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+message ServerSync {
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+ // The session of the current user.
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+ optional uint32 session = 1;
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+ // Maximum bandwidth that the user should use.
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+ optional uint32 max_bandwidth = 2;
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+ // Server welcome text.
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+ optional string welcome_text = 3;
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+ // Current user permissions in the root channel.
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+ optional uint64 permissions = 4;
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+}
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+
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+// Sent by the client when it wants a channel removed. Sent by the server when
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+// a channel has been removed and clients should be notified.
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+message ChannelRemove {
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+ required uint32 channel_id = 1;
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+}
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+
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+// Used to communicate channel properties between the client and the server.
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+// Sent by the server during the login process or when channel properties are
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+// updated. Client may use this message to update said channel properties.
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+message ChannelState {
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+ // Unique ID for the channel within the server.
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+ optional uint32 channel_id = 1;
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+ // channel_id of the parent channel.
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+ optional uint32 parent = 2;
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+ // UTF-8 encoded channel name.
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+ optional string name = 3;
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+ // A collection of channel id values of the linked channels. Absent during
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+ // the first channel listing.
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+ repeated uint32 links = 4;
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+ // UTF-8 encoded channel description. Only if the description is less than
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+ // 128 bytes
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+ optional string description = 5;
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+ // A collection of channel_id values that should be added to links.
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+ repeated uint32 links_add = 6;
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+ // A collection of channel_id values that should be removed from links.
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+ repeated uint32 links_remove = 7;
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+ // True if the channel is temporary.
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+ optional bool temporary = 8 [default = false];
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+ // Position weight to tweak the channel position in the channel list.
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+ optional int32 position = 9 [default = 0];
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+ // SHA1 hash of the description if the description is 128 bytes or more.
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+ optional bytes description_hash = 10;
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+ // Maximum number of users allowed in the channel. If this value is zero,
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+ // the maximum number of users allowed in the channel is given by the
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+ // server's "usersperchannel" setting.
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+ optional uint32 max_users = 11;
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+ // Whether this channel has enter restrictions (ACL denying ENTER) set
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+ optional bool is_enter_restricted = 12;
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+ // Whether the receiver of this msg is considered to be able to enter this channel
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+ optional bool can_enter = 13;
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+}
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+
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+// Used to communicate user leaving or being kicked. May be sent by the client
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+// when it attempts to kick a user. Sent by the server when it informs the
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+// clients that a user is not present anymore.
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+message UserRemove {
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+ // The user who is being kicked, identified by their session, not present
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+ // when no one is being kicked.
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+ required uint32 session = 1;
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+ // The user who initiated the removal. Either the user who performs the kick
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+ // or the user who is currently leaving.
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+ optional uint32 actor = 2;
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+ // Reason for the kick, stored as the ban reason if the user is banned.
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+ optional string reason = 3;
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+ // True if the kick should result in a ban.
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+ optional bool ban = 4;
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+}
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+
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+// Sent by the server when it communicates new and changed users to client.
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+// First seen during login procedure. May be sent by the client when it wishes
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+// to alter its state.
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+message UserState {
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+ // Unique user session ID of the user whose state this is, may change on
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+ // reconnect.
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+ optional uint32 session = 1;
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+ // The session of the user who is updating this user.
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+ optional uint32 actor = 2;
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+ // User name, UTF-8 encoded.
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+ optional string name = 3;
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+ // Registered user ID if the user is registered.
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+ optional uint32 user_id = 4;
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+ // Channel on which the user is.
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+ optional uint32 channel_id = 5;
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+ // True if the user is muted by admin.
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+ optional bool mute = 6;
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+ // True if the user is deafened by admin.
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+ optional bool deaf = 7;
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+ // True if the user has been suppressed from talking by a reason other than
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+ // being muted.
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+ optional bool suppress = 8;
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+ // True if the user has muted self.
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+ optional bool self_mute = 9;
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+ // True if the user has deafened self.
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+ optional bool self_deaf = 10;
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+ // User image if it is less than 128 bytes.
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+ optional bytes texture = 11;
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+ // The positional audio plugin identifier.
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+ // Positional audio information is only sent to users who share
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+ // identical plugin contexts.
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+ //
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+ // This value is not transmitted to clients.
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+ optional bytes plugin_context = 12;
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+ // The user's plugin-specific identity.
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+ // This value is not transmitted to clients.
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+ optional string plugin_identity = 13;
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+ // User comment if it is less than 128 bytes.
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+ optional string comment = 14;
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+ // The hash of the user certificate.
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+ optional string hash = 15;
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+ // SHA1 hash of the user comment if it 128 bytes or more.
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+ optional bytes comment_hash = 16;
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+ // SHA1 hash of the user picture if it 128 bytes or more.
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+ optional bytes texture_hash = 17;
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+ // True if the user is a priority speaker.
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+ optional bool priority_speaker = 18;
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+ // True if the user is currently recording.
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+ optional bool recording = 19;
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+ // A list of temporary access tokens to be respected when processing this request.
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+ repeated string temporary_access_tokens = 20;
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+ // A list of channels the user wants to start listening to.
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+ repeated uint32 listening_channel_add = 21;
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+ // a list of channels the user does no longer want to listen to.
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+ repeated uint32 listening_channel_remove = 22;
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+}
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+
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+// Relays information on the bans. The client may send the BanList message to
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+// either modify the list of bans or query them from the server. The server
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+// sends this list only after a client queries for it.
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+message BanList {
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+ message BanEntry {
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+ // Banned IP address.
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+ required bytes address = 1;
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+ // The length of the subnet mask for the ban.
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+ required uint32 mask = 2;
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+ // User name for identification purposes (does not affect the ban).
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+ optional string name = 3;
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+ // The certificate hash of the banned user.
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+ optional string hash = 4;
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+ // Reason for the ban (does not affect the ban).
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+ optional string reason = 5;
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+ // Ban start time.
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+ optional string start = 6;
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+ // Ban duration in seconds.
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+ optional uint32 duration = 7;
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+ }
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+ // List of ban entries currently in place.
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+ repeated BanEntry bans = 1;
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+ // True if the server should return the list, false if it should replace old
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+ // ban list with the one provided.
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+ optional bool query = 2 [default = false];
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+}
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+
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+// Used to send and broadcast text messages.
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+message TextMessage {
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+ // The message sender, identified by its session.
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+ optional uint32 actor = 1;
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+ // Target users for the message, identified by their session.
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+ repeated uint32 session = 2;
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+ // The channels to which the message is sent, identified by their
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+ // channel_ids.
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+ repeated uint32 channel_id = 3;
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+ // The root channels when sending message recursively to several channels,
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+ // identified by their channel_ids.
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+ repeated uint32 tree_id = 4;
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+ // The UTF-8 encoded message. May be HTML if the server allows.
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+ required string message = 5;
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+}
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+
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+message PermissionDenied {
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+ enum DenyType {
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+ // Operation denied for other reason, see reason field.
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+ Text = 0;
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+ // Permissions were denied.
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+ Permission = 1;
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+ // Cannot modify SuperUser.
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+ SuperUser = 2;
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+ // Invalid channel name.
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+ ChannelName = 3;
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+ // Text message too long.
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+ TextTooLong = 4;
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+ // The flux capacitor was spelled wrong.
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+ H9K = 5;
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+ // Operation not permitted in temporary channel.
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+ TemporaryChannel = 6;
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+ // Operation requires certificate.
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+ MissingCertificate = 7;
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+ // Invalid username.
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+ UserName = 8;
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+ // Channel is full.
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+ ChannelFull = 9;
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+ // Channels are nested too deeply.
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+ NestingLimit = 10;
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+ // Maximum channel count reached.
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+ ChannelCountLimit = 11;
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+ // Amount of listener objects for this channel has been reached
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+ ChannelListenerLimit = 12;
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+ // Amount of listener proxies for the user has been reached
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+ UserListenerLimit = 13;
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+ }
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+ // The denied permission when type is Permission.
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+ optional uint32 permission = 1;
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+ // channel_id for the channel where the permission was denied when type is
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+ // Permission.
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+ optional uint32 channel_id = 2;
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+ // The user who was denied permissions, identified by session.
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+ optional uint32 session = 3;
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+ // Textual reason for the denial.
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+ optional string reason = 4;
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+ // Type of the denial.
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+ optional DenyType type = 5;
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+ // The name that is invalid when type is UserName.
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+ optional string name = 6;
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+}
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+
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+message ACL {
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+ message ChanGroup {
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+ // Name of the channel group, UTF-8 encoded.
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+ required string name = 1;
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+ // True if the group has been inherited from the parent (Read only).
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+ optional bool inherited = 2 [default = true];
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+ // True if the group members are inherited.
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+ optional bool inherit = 3 [default = true];
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+ // True if the group can be inherited by sub channels.
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+ optional bool inheritable = 4 [default = true];
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+ // Users explicitly included in this group, identified by user_id.
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+ repeated uint32 add = 5;
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+ // Users explicitly removed from this group in this channel if the group
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+ // has been inherited, identified by user_id.
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+ repeated uint32 remove = 6;
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+ // Users inherited, identified by user_id.
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+ repeated uint32 inherited_members = 7;
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+ }
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+ message ChanACL {
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+ // True if this ACL applies to the current channel.
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+ optional bool apply_here = 1 [default = true];
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+ // True if this ACL applies to the sub channels.
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+ optional bool apply_subs = 2 [default = true];
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+ // True if the ACL has been inherited from the parent.
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+ optional bool inherited = 3 [default = true];
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+ // ID of the user that is affected by this ACL.
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+ optional uint32 user_id = 4;
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+ // ID of the group that is affected by this ACL.
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+ optional string group = 5;
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+ // Bit flag field of the permissions granted by this ACL.
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+ optional uint32 grant = 6;
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+ // Bit flag field of the permissions denied by this ACL.
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+ optional uint32 deny = 7;
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+ }
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+ // Channel ID of the channel this message affects.
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+ required uint32 channel_id = 1;
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+ // True if the channel inherits its parent's ACLs.
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+ optional bool inherit_acls = 2 [default = true];
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+ // User group specifications.
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+ repeated ChanGroup groups = 3;
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+ // ACL specifications.
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+ repeated ChanACL acls = 4;
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+ // True if the message is a query for ACLs instead of setting them.
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+ optional bool query = 5 [default = false];
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+}
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+
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+// Client may use this message to refresh its registered user information. The
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+// client should fill the IDs or Names of the users it wants to refresh. The
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+// server fills the missing parts and sends the message back.
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+message QueryUsers {
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+ // user_ids.
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+ repeated uint32 ids = 1;
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+ // User names in the same order as ids.
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+ repeated string names = 2;
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+}
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+
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+// Used to initialize and resync the UDP encryption. Either side may request a
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+// resync by sending the message without any values filled. The resync is
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+// performed by sending the message with only the client or server nonce
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+// filled.
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+message CryptSetup {
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+ // Encryption key.
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+ optional bytes key = 1;
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+ // Client nonce.
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+ optional bytes client_nonce = 2;
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+ // Server nonce.
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+ optional bytes server_nonce = 3;
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+}
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+
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+// Used to add or remove custom context menu item on client-side.
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+message ContextActionModify {
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+ enum Context {
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+ // Action is applicable to the server.
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+ Server = 0x01;
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+ // Action can target a Channel.
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+ Channel = 0x02;
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+ // Action can target a User.
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+ User = 0x04;
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+ }
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+ enum Operation {
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+ Add = 0;
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+ Remove = 1;
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+ }
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+ // The action identifier. Used later to initiate an action.
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+ required string action = 1;
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+ // The display name of the action.
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+ optional string text = 2;
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+ // Context bit flags defining where the action should be displayed.
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+ // Flags can be OR-ed to combine different types.
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+ optional uint32 context = 3;
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+ // Choose either to add or to remove the context action.
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+ // Note: This field only exists after Mumble 1.2.4-beta1 release.
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+ // The message will be recognized as Add regardless of this field
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+ // before said release.
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+ optional Operation operation = 4;
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+}
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+
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+// Sent by the client when it wants to initiate a Context action.
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+message ContextAction {
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+ // The target User for the action, identified by session.
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+ optional uint32 session = 1;
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+ // The target Channel for the action, identified by channel_id.
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+ optional uint32 channel_id = 2;
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+ // The action that should be executed.
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+ required string action = 3;
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+}
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+
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+// Lists the registered users.
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+message UserList {
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+ message User {
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+ // Registered user ID.
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+ required uint32 user_id = 1;
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+ // Registered user name.
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+ optional string name = 2;
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+ optional string last_seen = 3;
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+ optional uint32 last_channel = 4;
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+ }
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+ // A list of registered users.
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+ repeated User users = 1;
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|
+}
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+
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|
|
+// Sent by the client when it wants to register or clear whisper targets.
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+//
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+// Note: The first available target ID is 1 as 0 is reserved for normal
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|
+// talking. Maximum target ID is 30.
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|
+message VoiceTarget {
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|
+ message Target {
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+ // Users that are included as targets.
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|
+ repeated uint32 session = 1;
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|
+ // Channel that is included as a target.
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|
+ optional uint32 channel_id = 2;
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|
+ // ACL group that is included as a target.
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|
|
+ optional string group = 3;
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|
|
+ // True if the voice should follow links from the specified channel.
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|
|
+ optional bool links = 4 [default = false];
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|
|
+ // True if the voice should also be sent to children of the specific
|
|
|
+ // channel.
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|
|
+ optional bool children = 5 [default = false];
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|
|
+ }
|
|
|
+ // Voice target ID.
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|
|
+ optional uint32 id = 1;
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|
|
+ // The receivers that this voice target includes.
|
|
|
+ repeated Target targets = 2;
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|
|
+}
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|
|
+
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|
|
+// Sent by the client when it wants permissions for a certain channel. Sent by
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|
|
+// the server when it replies to the query or wants the user to resync all
|
|
|
+// channel permissions.
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|
|
+message PermissionQuery {
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|
|
+ // channel_id of the channel for which the permissions are queried.
|
|
|
+ optional uint32 channel_id = 1;
|
|
|
+ // Channel permissions.
|
|
|
+ optional uint32 permissions = 2;
|
|
|
+ // True if the client should drop its current permission information for all
|
|
|
+ // channels.
|
|
|
+ optional bool flush = 3 [default = false];
|
|
|
+}
|
|
|
+
|
|
|
+// Sent by the server to notify the users of the version of the CELT codec they
|
|
|
+// should use. This may change during the connection when new users join.
|
|
|
+message CodecVersion {
|
|
|
+ // The version of the CELT Alpha codec.
|
|
|
+ required int32 alpha = 1;
|
|
|
+ // The version of the CELT Beta codec.
|
|
|
+ required int32 beta = 2;
|
|
|
+ // True if the user should prefer Alpha over Beta.
|
|
|
+ required bool prefer_alpha = 3 [default = true];
|
|
|
+ optional bool opus = 4 [default = false];
|
|
|
+}
|
|
|
+
|
|
|
+// Used to communicate user stats between the server and clients.
|
|
|
+message UserStats {
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|
|
+ message Stats {
|
|
|
+ // The amount of good packets received.
|
|
|
+ optional uint32 good = 1;
|
|
|
+ // The amount of late packets received.
|
|
|
+ optional uint32 late = 2;
|
|
|
+ // The amount of packets never received.
|
|
|
+ optional uint32 lost = 3;
|
|
|
+ // The amount of nonce resyncs.
|
|
|
+ optional uint32 resync = 4;
|
|
|
+ }
|
|
|
+
|
|
|
+ // User whose stats these are.
|
|
|
+ optional uint32 session = 1;
|
|
|
+ // True if the message contains only mutable stats (packets, ping).
|
|
|
+ optional bool stats_only = 2 [default = false];
|
|
|
+ // Full user certificate chain of the user certificate in DER format.
|
|
|
+ repeated bytes certificates = 3;
|
|
|
+ // Packet statistics for packets received from the client.
|
|
|
+ optional Stats from_client = 4;
|
|
|
+ // Packet statistics for packets sent by the server.
|
|
|
+ optional Stats from_server = 5;
|
|
|
+
|
|
|
+ // Amount of UDP packets sent.
|
|
|
+ optional uint32 udp_packets = 6;
|
|
|
+ // Amount of TCP packets sent.
|
|
|
+ optional uint32 tcp_packets = 7;
|
|
|
+ // UDP ping average.
|
|
|
+ optional float udp_ping_avg = 8;
|
|
|
+ // UDP ping variance.
|
|
|
+ optional float udp_ping_var = 9;
|
|
|
+ // TCP ping average.
|
|
|
+ optional float tcp_ping_avg = 10;
|
|
|
+ // TCP ping variance.
|
|
|
+ optional float tcp_ping_var = 11;
|
|
|
+
|
|
|
+ // Client version.
|
|
|
+ optional Version version = 12;
|
|
|
+ // A list of CELT bitstream version constants supported by the client of this
|
|
|
+ // user.
|
|
|
+ repeated int32 celt_versions = 13;
|
|
|
+ // Client IP address.
|
|
|
+ optional bytes address = 14;
|
|
|
+ // Bandwidth used by this client.
|
|
|
+ optional uint32 bandwidth = 15;
|
|
|
+ // Connection duration.
|
|
|
+ optional uint32 onlinesecs = 16;
|
|
|
+ // Duration since last activity.
|
|
|
+ optional uint32 idlesecs = 17;
|
|
|
+ // True if the user has a strong certificate.
|
|
|
+ optional bool strong_certificate = 18 [default = false];
|
|
|
+ optional bool opus = 19 [default = false];
|
|
|
+}
|
|
|
+
|
|
|
+// Used by the client to request binary data from the server. By default large
|
|
|
+// comments or textures are not sent within standard messages but instead the
|
|
|
+// hash is. If the client does not recognize the hash it may request the
|
|
|
+// resource when it needs it. The client does so by sending a RequestBlob
|
|
|
+// message with the correct fields filled with the user sessions or channel_ids
|
|
|
+// it wants to receive. The server replies to this by sending a new
|
|
|
+// UserState/ChannelState message with the resources filled even if they would
|
|
|
+// normally be transmitted as hashes.
|
|
|
+message RequestBlob {
|
|
|
+ // sessions of the requested UserState textures.
|
|
|
+ repeated uint32 session_texture = 1;
|
|
|
+ // sessions of the requested UserState comments.
|
|
|
+ repeated uint32 session_comment = 2;
|
|
|
+ // channel_ids of the requested ChannelState descriptions.
|
|
|
+ repeated uint32 channel_description = 3;
|
|
|
+}
|
|
|
+
|
|
|
+// Sent by the server when it informs the clients on server configuration
|
|
|
+// details.
|
|
|
+message ServerConfig {
|
|
|
+ // The maximum bandwidth the clients should use.
|
|
|
+ optional uint32 max_bandwidth = 1;
|
|
|
+ // Server welcome text.
|
|
|
+ optional string welcome_text = 2;
|
|
|
+ // True if the server allows HTML.
|
|
|
+ optional bool allow_html = 3;
|
|
|
+ // Maximum text message length.
|
|
|
+ optional uint32 message_length = 4;
|
|
|
+ // Maximum image message length.
|
|
|
+ optional uint32 image_message_length = 5;
|
|
|
+ // The maximum number of users allowed on the server.
|
|
|
+ optional uint32 max_users = 6;
|
|
|
+}
|
|
|
+
|
|
|
+// Sent by the server to inform the clients of suggested client configuration
|
|
|
+// specified by the server administrator.
|
|
|
+message SuggestConfig {
|
|
|
+ // Suggested client version.
|
|
|
+ optional uint32 version = 1;
|
|
|
+ // True if the administrator suggests positional audio to be used on this
|
|
|
+ // server.
|
|
|
+ optional bool positional = 2;
|
|
|
+ // True if the administrator suggests push to talk to be used on this server.
|
|
|
+ optional bool push_to_talk = 3;
|
|
|
+}
|