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Fixed wrong nanosecond factor 10E6.

Commit 5edeec1 introduced a wrong factor for nanosecond computation, the correct
value is 1E6. Time and timeout values are 10 times less than they should be and
this cause high CPU usage.

Reported by pyroh on IRC. Thanks!

Signed-off-by: Roberto E. Vargas Caballero <k0ga@shike2.com>
Ivan Delalande 10 gadi atpakaļ
vecāks
revīzija
19d095717f
1 mainītis faili ar 3 papildinājumiem un 3 dzēšanām
  1. 3 3
      st.c

+ 3 - 3
st.c

@@ -76,7 +76,7 @@ char *argv0;
 #define LIMIT(x, a, b)    (x) = (x) < (a) ? (a) : (x) > (b) ? (b) : (x)
 #define ATTRCMP(a, b) ((a).mode != (b).mode || (a).fg != (b).fg || (a).bg != (b).bg)
 #define IS_SET(flag) ((term.mode & (flag)) != 0)
-#define TIMEDIFF(t1, t2) ((t1.tv_sec-t2.tv_sec)*1000 + (t1.tv_nsec-t2.tv_nsec)/10E6)
+#define TIMEDIFF(t1, t2) ((t1.tv_sec-t2.tv_sec)*1000 + (t1.tv_nsec-t2.tv_nsec)/1E6)
 #define CEIL(x) (((x) != (int) (x)) ? (x) + 1 : (x))
 #define MODBIT(x, set, bit) ((set) ? ((x) |= (bit)) : ((x) &= ~(bit)))
 
@@ -3753,7 +3753,7 @@ run(void) {
 
 		clock_gettime(CLOCK_MONOTONIC, &now);
 		drawtimeout.tv_sec = 0;
-		drawtimeout.tv_nsec = (1000/xfps) * 10E6;
+		drawtimeout.tv_nsec = (1000/xfps) * 1E6;
 		tv = &drawtimeout;
 
 		dodraw = 0;
@@ -3790,7 +3790,7 @@ run(void) {
 							> blinktimeout) {
 						drawtimeout.tv_nsec = 1000;
 					} else {
-						drawtimeout.tv_nsec = (10E6 * \
+						drawtimeout.tv_nsec = (1E6 * \
 							(blinktimeout - \
 							TIMEDIFF(now,
 								lastblink)));